Sounds easy 🙂
Not really into Minecraft myself, but my daughter loves anything to do with it. She showed me these fan based animations the other day & I’ve got to admit, they’re really nicely done. Some very nice touches in there as well.
Great mix of 2d & 3d.
Nice breakdown video as well.
*SHHHHHHHH! Nobody tell Robert Zemeckis ok??*
Wow, I think I’ve seen it all now. Are Tesco next ?
Saw Mauro posted this on Facebook
I like it when they fall over
Hey all, in my world of freelancing for indies, I’m seeing a lot of discussion about using MayaLT because its only 50 quid a month.
Unfortunately it doesn’t support a lot of stuff, including Set Driven Key, expressions, splineIK solver etc. So basically. pretty much all rigs we know and love won’t work, neither will auto riggers.
Ofcourse theres workarounds etc, could build an LT rig with just the features they support, although I’ve not tried this.
My question is, has anyone animated with the maya built in HumanIK rig? Do they like it?
I’m just hearing from some non-animator folk that they think MayaLT, despite its limitations is enough for game dev, and, by extension, humanIK is fine, but I’ve not used it.
Great blog if you have a moment to read it…